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05-21-2025 Update

May 21, 2025
ForumView source ↗0 heroes · 8 items · 33 changes

Items

Weapon

Express Shot

Weapon2 changes
  • Weapon Damage increased from 125% to 150%125%150%
  • Now does reduced damage for non-primary gun damage (alt fires, carbine), 150% to 75%

Frenzy

Weapon1 change
  • Active Spirit Resistance reduced from 40% to 30%40%30%

Headhunter

Weapon4 changes
  • Heal reduced from 6% to 4%6%4%
  • Heal now scales with spirit power (0.014)
  • Bonus damage reduced from 120 to 100120100
  • Bonus damage now scales with spirit power (0.3)

Headshot Booster

Weapon1 change
  • Health reduced from 65 to 406540

Spirit Rend

Weapon1 change
  • Fixed being able to get 2 stacks without using the cooldown

Vitality

Siphon Bullets

Vitality3 changes
  • Steal per hit reduced from 65 to 556555
  • Spirit Resistance reduced from 12% to 10%12%10%
  • Fixed the cooldown not being consumed when blocked by Plated Armor

Spirit

Decay

Spirit5 changes
  • Cast range spirit scaling reduced from 0.13 to 0.10.130.1
  • Damage reduced from 2.5% to 2.4%2.5%2.4%
  • Damage spirit scaling reduced from 0.00465 to 0.003800
  • Cooldown increased from 30s to 36s30s36s
  • Healing Reduction increased from -35% to -40%-35%-40%

Superior Cooldown

Spirit1 change
  • Cooldown Reduction reduced from 27% to 26%27%26%

General

General

Map, matchmaking, and other changes15 changes
  • Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running.
  • Trooper resistance near base reduced from 50% to 40%50%40%
  • Fixed Breakable souls being counted as secured souls rather than unsecured souls (this fix was released yesterday)
  • Added Breakable souls to the post game Souls by Source graph (was previously bundled in with Urn)
  • Melee damage growth per boon reduced by 5%
  • Cultists Sacrifice: Bonus health reduced from 275 to 250275250
  • Cultists Sacrifice: Bonus duration reduced from 170s to 160s170s160s
  • Base:
  • Added statues in front of Mid Lane entrances for cover.
  • Moved Shrines away from the back walls a bit.
  • Extended shrine low ground closer to the throne.
  • Redesigned cover in front of the throne.
  • Removed a tree in front of the Mid Lane entrance.
  • Tweaked trooper nodes to go around new statues.
  • Bug Fixes: