
Victor
13 patches · 99 total changes
- ▲Shocking Reanimation cooldown reduced from 275s to 240s275s240s
- ▼Aura of Suffering radius reduced from 9m to 8m9m8m
- ▲Aura of Suffering T3 now also increases radius by +1m
- –Fixed some client performance issues when using Aura of Suffering
- ▼Shocking Reanimation cooldown increased from 230s to 240s230s240s
- ▼Shocking Reanimation T3 reduced from -120s Cooldown to -110s-120s-110s
- ▲Shocking Reanimation T3 increased from +150 Damage to +175150Damage175Damage
- ▼Shocking Reanimation T3 reduced from -130s Cooldown to -120s-130s-120s
- ▼Bullet damage reduced from 13+0.3135 to 12+0.26
- ▲Jumpstart T3 spirit scaling increased from +0.6 to +0.90.60.9
- –Aura of Suffering now does 50% damage to objectives
- ▼Reduced bullet damage growth by 5% for the following heroes: Victor
- ▲Aura of Suffering T2 increased from +28 Max DPS to +3428Max34Max
- ▲Shocking Reanimation T3 increased from -100s Cooldown to -130s-100s-130s
- ▲Bullet damage increased from 12 to 131213
- –Jumpstart T2 increased from +50 Total HP Regen to +70
- –Aura of Suffering now builds up over 8s instead of 6s
- –Aura of Suffering T1 slow now also affects dashes
- –Aura of Suffering T1 slow reduced from 30% to 25%30%25%
- ▲Aura of Suffering Min DPS increased by 10% (affects base damage, AP and spirit scaling)
- ▲Aura of Suffering Max DPS increased by 20% (affects base damage, AP and spirit scaling)
- –Shocking Reanimation now applies a heavy diminishing slow immediately when you die
- –Restored health per boon back to 46
- ▲No longer has -30% Lifesteal Effectiveness
- –Jumpstart T3 no longer purges non-ult debuffs
- –Jumpstart T3 now adds +50% Debuff Resistance and cuts existing debuff durations by 50%
- ▼Aura of Suffering radius reduced from 9.5m to 9m9.5m9m
- ▲Health per boon increased from 46 to 504650
- ▼Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
- ▲Shocking Reanimation radius increased from 12m to 18m12m18m
- ▼Shocking Reanimation cooldown increased from 210s to 230s210s230s
- ▲Shocking Reanimation T3 no longer increases radius by 6m
- ▲Shocking Reanimation T3 cooldown from -70s to -100s-70s-100s
- –Shocking Reanimation T3 now also deals +150 Damage
- ▼Aura of SufferingBrawl Victor: Aura of Suffering aura radius reduced by 2m
- ▲Bullet damage increased from 12.3 to 12.512.312.5
- –Pain Battery now starts charged
- ▲Pain Battery range increased from 20m to 28m20m28m
- –Pain Battery reduced randomness on the projectile paths
- –Pain Battery bolt count from 5 to 757
- –Pain Battery T2 increased from +36 to +503650
- ▲Pain Battery T3 now also increases spirit scaling by +0.6
- ▼Jumpstart cooldown increased from 23s to 30s23s30s
- ▼Jumpstart Move Speed reduced from 4m to 3m4m3m
- ▼Jumpstart spirit scaling reduced from 1.8 to 1.21.81.2
- ▲Jumpstart T1 increased from +1.5m to +3m Move Speed1.5m3m
- ▲Jumpstart T2 now also reduces cooldown by -8s
- –Jumpstart T3 now also provides +1 Charge
- ▼Jumpstart T3 no longer reduces cooldown
- ▲Jumpstart T3 now also increases spirit scaling by 0.8
- ▼Aura of Suffering time to max DPS reduced from 10s to 6s10s6s
- ▲Aura of Suffering radius increased from 7.7m to 10m7.7m10m
- ▲Aura of Suffering toggle cooldown reduced from 2.5s to 2s2.5s2s
- ▼Aura of Suffering Min DPS reduced from 16 to 121612
- ▼Aura of Suffering Min DPS spirit scaling reduced from 0.18 to 0.1350.180.14
- ▼Aura of Suffering Max DPS reduced from 70 to 547054
- ▼Aura of Suffering Max DPS spirit scaling reduced from 0.9 to 0.670.90.67
- ▼Aura of Suffering T2 Min/Max DPS reduced from 8/36 to 6/26
- –Aura of Suffering Text Progress bar indicates time to Max DPS
- ▲Aura of Suffering T3 reduced from +13% Damage to +15%13%15%
- ▼Shocking Reanimation radius reduced from 13m to 12m13m12m
- ▼Shocking Reanimation rebirth health reduced from 60% to 50%60%50%
- –Shocking Reanimation T1 changed from "+3m Radius and +90 Damage" to "While on Cooldown: +15% Fire Rate and +6 Spirit Damage Per Bullet (0.06 scaling)"
- ▲Shocking Reanimation T2 rebirth health increased from 40% to 50%40%50%
- –Shocking Reanimation T3 changed from "While on Cooldown: +18% Fire Rate and +9 Spirit Damage Per Bullet (0.06 scaling)" to "+6m Radius, +1s Stun and -50s Cooldown"
- ▼Pain Battery T3 reduced from 18% Missing Health to 15%
- ▼Jumpstart T3 spirit scaling reduced from 0.8 to 0.60.80.6
- –Aura of Suffering can now be activated on the zipline
- ▼Aura of Suffering radius reduced from 10m to 9.5m10m9.5m
- ▼Aura of Suffering Base and T2 Max DPS and scaling reduced by 10%
- ▼Shocking Reanimation cooldown increased from 190s to 210s190s210s
- ▲Shocking Reanimation T3 increased from -50s Cooldown to -70s-50s-70s
- ▲Health per boon increased from 46 to 504650
- ▼Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
- ▲Shocking Reanimation radius increased from 12m to 18m12m18m
- ▼Shocking Reanimation cooldown increased from 210s to 230s210s230s
- ▲Shocking Reanimation T3 no longer increases radius by 6m
- ▲Shocking Reanimation T3 cooldown from -70s to -100s-70s-100s
- –Shocking Reanimation T3 now also deals +150 Damage
- ▼Aura of SufferingBrawl Victor: Aura of Suffering aura radius reduced by 2m
- ▼Aura of Suffering spirit scaling reduced from 0.23/1.15 to 0.18/0.92
- –Pain Battery T1 and T2 swapped
- ▼Aura of Suffering max damage reduced from 80 to 708070
- –Aura of Suffering T2 reduced from +10/50 to +8/40
- –Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968)
- –Pain Battery fixed the bolts hitting world geometry more often than intended
- ▼Pain Battery damage required to charge up reduced from 50% max health to 40%
- ▼Aura of Suffering reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.10.25and0.22and
- ▲Aura of Suffering self damage reduced from 100% to 85%100%85%
- ▲Shocking Reanimation increased stun duration from 1s to 1.5s1s1.5s
- ▲Shocking Reanimation damage spirit scaling increased from 1.8 to 2.01.82
- –Shocking Reanimation T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "
- –Shocking Reanimation T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown"
- –Shocking Reanimation improved hit detection
- –Fixed Shocking Reanimation sometimes not hitting targets that are in the Z axis
- ▼Health per boon reduced from 45 to 414541
- ▼Jumpstart recharge timer increased from 3s to 8s3s8s
- –Aura of Suffering reduced from 9m to 8m9m8m
- ▼Aura of Suffering cooldown increased from 1s to 2.5s1s2.5s