09-04-2025 Update
September 4, 2025Heroes
Abrams
1 change- ▲Infernal Resilience damage regenerated increased from 12% to 13%12%13%
Bebop
5 changes- ▲Weapon Range growth per boon increased from 1.2 to 1.51.21.5
- ▲Bullet damage growth per boon increased from 0.13 to 0.140.130.14
- ▲Exploding Uppercut cooldown reduced from 21s to 19s21s19s
- –Exploding Uppercut T1 increased from -10.5s to -11s-10.5s-11s
- ▲Hyperbeam cooldown reduced from 120s to 105s120s105s
Billy
2 changes- ▲Base health from 730 to 740730740
- ▲Rising Ram cooldown decreased from 33s to 30s33s30s
Calico
6 changes- –Gloom Bombs T3 increased from +2 Bombs to +32Bombs3Bombs
- ▲Leaping Slash melee damage scaling increased from 1.3 to 1.51.31.5
- ▲Leaping Slash heal spirit scaling increased from 1.2 to 1.41.21.4
- ▲Ava T3 increased from -15s Cooldown to -20s-15s-20s
- ▲Ava T3 increased from +25 Health Regen to +3525Health35Health
- ▲Return to Shadows cooldown reduced from 110s to 100s110s100s
Drifter
5 changes- ▼Health gain per boon reduced from 41 to 394139
- –Weapon falloff start distance reduced from 24m to 22m24m22m
- ▼Weapon damage gain per boon reduced from 0.55 to 0.520.550.52
- ▼Bloodscent T3 Bonus amp damage reduced from +11% to +10%11%10%
- –Rend now causes you to briefly float in the air during the cast time
Grey Talon
4 changes- ▲Bullet damage growth based on Spirit Power increased from 0.07 to 0.080.070.08
- ▲Spirit Snare Curse duration increased from 2s to 2.25s2s2.25s
- –Spirit Snare T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
- ▲Spirit Snare T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
Holliday
8 changes- ▼Base bullet damage reduced from 26 to 222622
- ▲Bullet damage growth increased from 1.08 to 1.231.081.23
- ▼Powder Keg displacement duration reduced from 1s to 0.4s1s0.4s
- ▼Powder Keg damage reduced from 90 to 809080
- ▼Powder Keg T2 damage reduced from 75 to 657565
- ▲Powder Keg spirit scaling increased from 1.4 to 1.61.41.6
- ▼Powder Keg T3 charges reduced from +3 to +232
- ▲Powder Keg T3 now also increases displacement duration by 0.4s
Infernus
2 changes- ▼Flame Dash DPS reduced from 33 to 303330
- ▼Flame Dash T2 reduced from +37 DPS to +3537DPS35DPS
Kelvin
1 change- ▲Frost Grenade cooldown reduced from 22s to 20s22s20s
Mina
5 changes- ▲Rake heal spirit scaling increased from 1 to 1.511.5
- –Love Bites buildup now takes 1 less shot
- ▲Love Bites on proc damage increased from 45 to 554555
- ▲Love Bites on proc damage spirit scaling increased from 1.5 to 1.71.51.7
- ▲Nox Nostra cooldown reduced from 130s to 115s130s115s
Mirage
1 change- ▲Fire Scarabs T3 increased from +60 Max Health Steal to +70
Mo & Krill
1 change- ▼Combo cast range reduced from 5m to 4.75m5m4.75m
Paige
1 change- ▲Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.61.41.6
Paradox
1 change- ▼Bullet damage growth reduced from 0.275 to 0.270.280.27
Seven
5 changes- ▼Move speed reduced from 6.9 to 6.86.96.8
- ▲Incoming crit resistance reduced from -35% to -25%-35%-25%
- ▼Power Surge T3 spirit power scaling reduced from 0.34 to 0.30.340.3
- ▼Storm Cloud DPS spirit scaling reduced from 0.65 to 0.60.650.6
- ▼Storm Cloud initial radius reduced from 12m to 10m12m10m
Shiv
5 changes- ▲Serrated Knives T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
- –Slice and Dice T3 Max cd reduction from -6s to -8s-6s-8s
- ▲Bloodletting cooldown reduced from 25s to 20s25s20s
- ▲Bloodletting incoming damage deferred increased from 25% to 30%25%30%
- ▲Bloodletting T3 increased from +35% Damage Cleared to +45%
Sinclair
7 changes- ▼Vexing Bolt radius reduced from 3.5 to 3.253.53.25
- ▼Spectral Assistant base damage reduced from 18 to 151815
- ▲Spectral Assistant spirit scaling increased from 0.28 to 0.360.280.36
- ▲Spectral Assistant T3 increased from +45% Fire Rate to +60%
- ▲Rabbit Hex T3 increased from +5% Damage Amp to +7%
- ▲Audience Participation cooldown reduced from 100s to 85s100s85s
- ▲Audience Participation duration increased from 10s to 12s10s12s
The Doorman
3 changes- ▼Call Bell explosion damage reduced from 70 to 607060
- ▲Call Bell explosion damage spirit scaling increased from 1.4 to 1.51.41.5
- –Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void.
Victor
4 changes- ▼Health per boon reduced from 45 to 414541
- ▼Jumpstart recharge timer increased from 3s to 8s3s8s
- –Aura of Suffering reduced from 9m to 8m9m8m
- ▼Aura of Suffering cooldown increased from 1s to 2.5s1s2.5s
Vindicta
11 changes- ▲Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
- ▼Stake duration reduced from 2s to 1.75s2s1.75s
- –Stake slow increased from 30% to 40%30%40%
- ▲Flight duration increased from 12s to 13s12s13s
- ▲Flight spirit damage increased from 9 to 10910
- –Flight T2 increased from +6s to +7s6s7s
- ▲Flight T3 increased from +11 Spirit Damage to +1411Spirit14Spirit
- ▼Crow Familiar debuff duration reduced from 6s to 4s6s4s
- ▼Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.0130.020.01
- –Crow Familiar bleed per second increased from 2.15% to 2.7%2.15%2.7%
- ▼Crow Familiar T2 reduced from -16s Cooldown to -12s-16s-12s
Viscous
2 changes- ▼Alt Fire base damage reduced from 63 to 486348
- ▲Alt Fire damage growth increased from 0.45 to 1.250.451.25
Vyper
7 changes- ▲Falloff min range increased from 13m to 15m13m15m
- ▲Screwjab Dagger spirit scaling increased from 0.74 to 1.00.741
- ▲Screwjab dagger cooldown reduced from 10s to 9s10s9s
- ▲Screwjab Dagger T3 increased from +1s Slow Duration to +2s
- ▲Lethal Venom cooldown reduced from 26s to 20s26s20s
- ▲Petrifying Bola range increased from 6m to 8m6m8m
- ▲Petrifying Bola cooldown reduced from 110s to 90s110s90s
Warden
3 changes- ▼Base Sprint speed reduced from 2.5 to 22.52
- –Alchemical Flask T2 reduced from +45 to +404540
- ▼Last Stand spirit scaling reduced from 1.6 to 1.451.61.45
Items
Weapon
Blood Tribute
Weapon2 changes- ▲Spirit Resistance increased from 8% to 10%8%10%
- ▲Active move speed increased from 2 to 2.2522.25
Capacitor
Weapon2 changes- ▲Now grants +8% Fire Rate
- ▲Projectile speed increased by 20%
Crippling Headshot
Weapon1 change- ▲Debuff duration increased from 8s to 12s8s12s
Headhunter
Weapon1 change- ▲Bonus Damage boon scaling increased from 3 to 434
Long Range
Weapon1 change- ▲Now grants +4% Fall Off Range
Ricochet
Weapon1 change- –No longer targets zipline targets
Shadow Weave
Weapon1 change- ▲Invis Sprint speed increased from +2 to +525
Sharpshooter
Weapon1 change- –Sprint increased from 1 to 1.511.5
Spellslinger
Weapon1 change- ▲Buff duration increased from 14 to 181418
Weakening Headshot
Weapon2 changes- ▼Bullet resistance reduction increased from -12% to -13%-12%-13%
- ▲Debuff duration increased from 10s to 12s10s12s
Vitality
Cheat Death
Vitality1 change- ▲Cooldown reduced from 100s to 90s100s90s
Counterspell
Vitality1 change- ▼Duration reduced from 1 to 0.910.9
Divine Barrier
Vitality1 change- ▲Cast range increased from 35m to 40m35m40m
Guardian Ward
Vitality1 change- ▲Cast range increased from 35m to 40m35m40m
Healing Nova
Vitality2 changes- ▲Heal per boon increased from 4.4 to 64.46
- ▲Now grants +6% Ability Range
Inhibitor
Vitality2 changes- ▼Healing Reduction increased from -30% to -35%-30%-35%
- ▲Debuff duration increased from 4s to 5s4s5s
Metal Skin
Vitality1 change- ▲Duration increased from 4s to 5s4s5s
Rebuttal
Vitality2 changes- ▲No longer grants +50% Melee Damage on successful parry
- ▲Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
Restorative Locket
Vitality2 changes- ▲No longer scales with Spirit Power (0.17)
- –Now scales with Boons (0.3)
Return Fire
Vitality1 change- ▲Bullet Resistance increased from 6% to 8%6%8%
Siphon Bullets
Vitality3 changes- –Max HP Steal reduced from 55 to 355535
- –Max HP Steal now scales per Boon (0.8)
- ▼Duration reduced from 20s to 17s20s17s
Trophy Collector
Vitality2 changes- –Out of Combat regen increased from 3.5 to 43.54
- ▲Souls Per Minute increased from 23 to 252325
Veil Walker
Vitality2 changes- ▲Heal per boon increased from 3 to 434
- ▲Duration increased from 6s to 7s6s7s
Weapon Shielding
Vitality1 change- ▼Damage requirement reduced from 200 to 175200175
Witchmail
Vitality1 change- ▲Spirit Power bonus increased from 10 to 141014
Spirit
Bullet Resist Shredder
Spirit2 changes- ▲No longer grants +20% Melee Resistance
- ▲Now grants +7% Bullet Resistance
Cold Front
Spirit1 change- ▼Damage reduced from 125 to 100125100
Decay
Spirit2 changes- ▲Cooldown reduced from 36 to 323632
- ▲Bleed Damage spirit scaling increased from 0.0038 to 0.005500.01
Escalating Exposure
Spirit1 change- ▼Spirit Resistance reduced from 20% to 17%20%17%
Focus Lens
Spirit1 change- –Now deals damage whenever the debuff is removed rather than only on expire
Magic Carpet
Spirit2 changes- ▲Spirit Power increased from +10 to +141014
- ▲Speed increased from 6 to 767
Quicksilver Reload
Spirit1 change- ▼Bonus damage reduced from 60 to 556055
Rusted Barrel
Spirit2 changes- ▲Cast range increased from 23m to 28m23m28m
- ▼Bullet Resistance reduction increased from -5% to -6%-5%-6%
Silence Wave
Spirit3 changes- ▼Spirit Power Reduction increased from -18 to -24-18-24
- ▼Silence duration reduced from 3.75 to 3.253.753.25
- –Width increased by 10%
Spirit Burn
Spirit1 change- ▼Ability Range reduced from 10% to 8%10%8%
Spirit Sap
Spirit1 change- ▼Spirit Power Reduction increased from -18 to -24-18-24
Torment Pulse
Spirit1 change- ▲Cooldown reduced from 1.5 to 1.41.51.4
General
General
Map, matchmaking, and other changes4 changes- ▼Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
- –Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
- ▼Backstabber: Cooldown increased from 4s to 5s4s5s
- ▼Backstabber: Damage per second reduced from 20 to 172017