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Bebop

8 patches · 41 total changes

Minor Update - 06-11-2026June 12, 2026
  • Exploding Uppercut T3 increased from +17% Missing Health to +18%
  • Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
  • Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
04-10-2026 UpdateApril 11, 2026
  • Weapon windup time reduced from 0.5s to 0.3s and fast windup time reduced from 0.1s to 0.05s0.5s0.3s
  • Sticky Bomb can now be self cast again, but it deals 20% damage to yourself
  • Sticky Bomb radius reduced from 10m to 8m10m8m
  • Grapple Arm now deals light melee damage (0.7 scaling)
01-30-2026 UpdateFebruary 17, 2026
  • Exploding Uppercut T3 no longer grants +100% Ammo
  • Exploding Uppercut T3 now also restores 20% of your Missing HP on enemy hero hit
  • Fixed some bugs with Sticky Bomb tooltip
  • Sticky Bomb stacks now diminish after 60 hits and 7 kills (rather than 100/10)
  • Sticky Bomb now drops on the ground and continues counting down when dispelled
  • Sticky Bomb can no longer be selfcast
  • Sticky Bomb T2 increased from +70 Damage to +7570Damage75Damage
  • Hyperbeam duration reduced from 11s to 7s11s7s
12-29-2025 UpdateJanuary 21, 2026
  • Stamina regeneration cooldown increased from 4.55s to 6s4.55s6s
  • Bebop Health per boon increased from +46 to +524652
  • Sticky Bomb base damage reduced from 100 to 7510075
  • Sticky Bomb T2 damage reduced from 63 to 606360
  • Sticky Bomb Spirit Scaling increased from 1.1 to 1.51.11.5
  • Sticky Bomb per hero hit from 1.5% to 1% + 0.0025% Spirit Scaling1.5%1%
  • Sticky Bomb per hero kill from 4% to 2.5% + 0.015% Spirit Scaling4%2.5%
11-21-2025 UpdateNovember 21, 2025
  • Health growth reduced from 54 to 465446
  • Exploding Uppercut cooldown increased from 19s to 22s19s22s
  • Exploding Uppercut spirit scaling increased from 0.49 to 0.60.490.6
  • Sticky Bomb T3 changed from "On Attach: -30% Outgoing Damage for 5s" to "On Cast: +5 m/s for 3s". Multiple instances stack independently.
  • Hyperbeam DPS reduced from 190 to 160190160
  • Hyperbeam T2 increased from +90 to +12090120
09-04-2025 UpdateSeptember 4, 2025
  • Weapon Range growth per boon increased from 1.2 to 1.51.21.5
  • Bullet damage growth per boon increased from 0.13 to 0.140.130.14
  • Exploding Uppercut cooldown reduced from 21s to 19s21s19s
  • Exploding Uppercut T1 increased from -10.5s to -11s-10.5s-11s
  • Hyperbeam cooldown reduced from 120s to 105s120s105s
07-29-2025 UpdateAugust 8, 2025
  • No longer has +10% Base Bullet Resistance
  • Now has +0.3% Bullet Resistance per Boon
  • Exploding Uppercut T2 reduced from +50% Weapon Damage to +40%
  • Exploding Uppercut T2 duration reduced from 12s to 9s12s9s
  • Grapple Arm T1 reduced from +25% Weapon Damage to +20%
  • Grapple Arm T1 duration reduced from 10s to 6s10s6s
05-27-2025 UpdateMay 27, 2025
  • Hyperbeam cooldown reduced from 130s to 110s130s110s
  • Fixed some issues with lag compensation and Hook