Minor Update - 06-11-2026
June 12, 2026Heroes
Apollo
7 changes- –Disengaging Sigil velocity increased by 50%
- –Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
- –Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
- ▲Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
- ▲Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
- –Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
- –Flawless Advance now allows Apollo to parry during it
Bebop
3 changes- ▲Exploding Uppercut T3 increased from +17% Missing Health to +18%
- –Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
- –Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
Calico
6 changes- –Gloom Bombs melee resist debuff now stacks additively
- ▲Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
- –Gloom Bombs melee resist now applies on impact rather than explosion
- ▲Return to Shadows damage increased from 140 to 150140150
- ▲Return to Shadows T2 damage increased from +65 to +756575
- ▲Return to Shadows T3 heal increased from 350 to 450350450
Graves
4 changes- –Jar of Dead collection rate reduced by 20% (takes longer to gain a charge)
- ▼Jar of Dead damage reduced from 17+0.27 to 16+0.25
- ▲Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon
- ▼Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s1s0.75s
Grey Talon
4 changes- ▲Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)0.580.6
- ▼Bullet damage growth reduced from +1.0 to +0.8510.85
- ▼Rain of Arrows cooldown increased from 22s to 23s22s23s
- ▼Rain of Arrows T2 reduced from -13s Cooldown to -12s-13s-12s
Holliday
10 changes- –Powder Keg now has an alt cast behavior to place the barrel at her feet
- –Powder Keg various improvements to the launch angles, velocities and feel of casting
- ▲Powder Keg now starts with 2 charges
- ▼Powder Keg Charge Time increased from 3.5s to 7s3.5s7s
- ▼Powder Keg spirit scaling reduced from 1.6 to 1.41.61.4
- –Powder Keg T2 changed from "+58 Damage" to "+1 Charge"
- –Powder Keg T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"
- –Fixed various issues with placing bounce pad on elevated areas
- ▼Bounce Pad landing radius reduced from 12m to 9m12m9m
- ▲Bounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday)
Infernus
2 changes- –Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
- –Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
Ivy
1 change- ▲Fixed a bug where Stone Form could sometimes do significantly more damage than intended
McGinnis
4 changes- –Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
- ▼Mini Turrets T3 Fire Rate reduced from +30% to +25%30%25%
- –Fixed some rare cases where Heavy Barrage would stop working
- ▼Heavy Barrage DPS reduced from 22.5 to 2122.521
Paige
4 changes- –Rallying Charge distance for max amp reduced from 350m to 250m350m250m
- ▲Rallying Charge T2 increased from -30s Cooldown to -50s-30s-50s
- ▲Plot Armor barrier spirit scaling increased from 1.3 to 1.51.31.5
- ▲Plot Armor T3 barrier spirit scaling increased from +0.3 to +0.50.30.5
- ▼Bullet damage growth reduced from +0.2 to +0.160.20.16
- ▼Flying Cloak T3 reduced from -13s Cooldown to -12s-13s-12s
- –Affliction now does half damage on objectives
Seven
3 changes- ▼Bullet damage growth reduced from 0.337 to 0.240.340.24
- ▼Power Surge T3 reduced from +12s Duration to +10s12s10s
- –Storm Cloud now hits breakables
Shiv
1 change- ▼Killing Blow now has +30% more cooldown whenever it does not impact a player
Silver
2 changes- ▼Lycan Curse cooldown increased from 40s to 70s40s70s
- ▲Lycan Curse T3 no longer heals
The Doorman
2 changes- ▼Call Bell explosion damage spirit scaling reduced from 1.3 to 1.21.31.2
- ▼Call Bell T3 spirit scaling reduced from 0.4 to 0.350.40.35
Victor
6 changes- ▼Aura of Suffering radius reduced from 9m to 8m9m8m
- ▲Aura of Suffering T3 now also increases radius by +1m
- –Fixed some client performance issues when using Aura of Suffering
- ▼Shocking Reanimation cooldown increased from 230s to 240s230s240s
- ▼Shocking Reanimation T3 reduced from -120s Cooldown to -110s-120s-110s
- ▲Shocking Reanimation T3 increased from +150 Damage to +175150Damage175Damage
Vindicta
1 change- ▲Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.01.72
Viscous
2 changes- ▲Puddle Punch T2 increased from +40% Lifesteal to +60%40%60%
- ▲Goo Ball T2 now also increases Bullet and Spirit Resist by +10%
Warden
9 changes- –Bullet falloff reduced from 20m->58m to 18m->47m20m58m
- ▼Alchemical Flask spirit scaling reduced from 0.73 to 0.630.730.63
- ▼Alchemical Flask T2 reduced from +40 Damage to +3540Damage35Damage
- ▲Alchemical Flask T2 increased from -20% Weapon Damage to -25%
- ▲Willpower spirit scaling increased from +0.5 to +0.80.50.8
- ▼Binding Word T3 reduced from -18s Cooldown to -14s-18s-14s
- ▲Last Stand lifesteal increased from 65% to 75%65%75%
- ▲Last Stand T2 increased from -30s Cooldown to -35s-30s-35s
- ▲Last Stand T3 increased from +3s Duration to +4s3s4s
Items
Weapon
Opening Rounds
Weapon2 changes- ▼Conditional Weapon Damage bonus reduced from 30% to 25%30%25%
- ▲Spirit Power increased from +4 to +747
Spirit
Arcane Surge
Spirit1 change- –Fixed various cases with the bonuses not working
General
General
Map, matchmaking, and other changes5 changes- –Urn give up time reduced from 75s to 60s75s60s
- ▼Urn bounty reduced by 10% (unreduced for trailing team)
- ▼Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
- ▲Kill comeback bounty values increased by 8%
- ▼Street Brawl: All ability and item range/radius values are reduced by 10%