
Vindicta
7 patches · 28 total changes
- ▲Stake T2 reduced from -20s Cooldown to -22s-20s-22s
- ▲Crow Familiar T2 increased from -12s Cooldown to -16s-12s-16s
- ▲Crow Familiar collision radius between each crow increased slightly
- ▲Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.322.3
- ▲Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.01.72
- ▲Stake Tether Length no longer increases when Capture Radius increases
- ▲Assassinate now grants +5% Weapon Damage per kill rather than Bonus Souls
- –Assassinate T3 now provides an additional +4% Weapon Damage per kill (retroactive)
- ▼Assassinate T2 reduced from +90 Max Bonus Damage to 80
- ▲Base bullet damage increased from 11.4 to 11.811.411.8
- ▲Flight duration increased from 13s to 15s13s15s
- –Flight T2 increased from 7s to 8s7s8s
- ▲Flight spirit damage scaling increased from 0.19 to 0.220.190.22
- ▲Assassinate bonus damage spirit scaling increased from 1.4 to 1.71.41.7
- ▲Assassinate cooldown reduced from 60s to 50s60s50s
- ▲Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
- ▼Stake duration reduced from 2s to 1.75s2s1.75s
- –Stake slow increased from 30% to 40%30%40%
- ▲Flight duration increased from 12s to 13s12s13s
- ▲Flight spirit damage increased from 9 to 10910
- –Flight T2 increased from +6s to +7s6s7s
- ▲Flight T3 increased from +11 Spirit Damage to +1411Spirit14Spirit
- ▼Crow Familiar debuff duration reduced from 6s to 4s6s4s
- ▼Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.0130.020.01
- –Crow Familiar bleed per second increased from 2.15% to 2.7%2.15%2.7%
- ▼Crow Familiar T2 reduced from -16s Cooldown to -12s-16s-12s
- –Crow T1 bounce no longer bounces off of objectives
- –Stake T3 reduced from +2m to +1m2m1m