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Minor Update - 08-12-2026

August 12, 2026
Steam newsView source ↗13 heroes · 0 items · 31 changes

Heroes

Apollo

4 changes
  • Riposte melee resist reduction increased from -22% to -25%-22%-25%
  • Riposte T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
  • Riposte T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
  • Fixed Itani Lo Sahn being canceled with movement abilities

Billy

3 changes
  • Base health regen reduced from 2.5 to 2.02.52
  • Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
  • Chain Gang spirit scaling reduced from 1 to 0.710.7

Drifter

3 changes
  • Rend spirit scaling reduced from 1.7 to 1.41.71.4
  • Stalker's Mark cooldown increased from 24s to 26s24s26s
  • Stalker's Mark T2 reduced from -12s Cooldown to -10s-12s-10s

Holliday

1 change
  • Powder Keg now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)

Ivy

1 change
  • Stone Form T3 stun duration reduced from +1s to +0.75s1s0.75s

Lash

1 change
  • Falloff range reduced from 20m->58m to 18m->54m20m58m

McGinnis

8 changes
  • Bullet damage base and growth values reduced by 5%
  • Spirit Resist per boon reduced from +0.625% to +0.35%0.63%0.35%
  • Mini Turrets no longer shoots heroes on ziplines
  • Mini Turrets no longer have 80% decaying resist for the first 6s
  • Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  • Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
  • Medicinal Specter T3 no longer increases duration by +1.5s
  • Medicinal Specter T3 now also increases spirit resistance by +40%

Paige

1 change
  • Plot Armor weapon damage scaling increased from 0.2 to 0.30.20.3

Seven

1 change
  • Lightning Ball T3 radius increased from +1.5m to +1.75m1.5m1.75m

The Doorman

3 changes
  • Doorway range reduced from 70m to 65m70m65m
  • Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
  • Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets

Vindicta

1 change
  • Stake T1 reduced from +65 Damage to +4565Damage45Damage

Vyper

2 changes
  • Petrifying Bola radius increased from 8m to 12m8m12m
  • Petrifying Bola petrify duration increased from 2s to 2.2s2s2.2s

Wraith

2 changes
  • Card Trick Heart heal spirit scaling reduced from 1 to 0.7510.75
  • Full Auto T3 spirit scaling reduced from +0.06 to +0.0450.060.05