
Drifter
7 patches · 29 total changes
- ▼Bullet damage per boon reduced from +0.616 to +0.490.620.49
- –Bloodscent T3 reduced from +12% to +11%12%11%
- ▼Stalker's Mark cooldown increased from 20s to 24s20s24s
- ▲Stalker's Mark T2 increased from -8s Cooldown to -12s-8s-12s
- –Stalker's Mark T3 reduced from +2% Bleed to +1.5%2%1.5%
- ▲Health per boon increased from 41 to 43 (global hp boon reduction is after this)4143
- ▲Rend cast time reduced from 0.5s to 0.4s0.5s0.4s
- ▲Rend post cast time reduced from 0.5s to 0.4s0.5s0.4s
- ▲Rend T2 increased from -7s Cooldown to -8s-7s-8s
- –Bloodscent T1 increased from +2m/s while near an isolated enemy to +3m/s
- ▲Bloodscent T2 increased from 18% missing health heal to +24%
- ▼Bloodscent Isolation Range reduced from 25m to 20m25m20m
- ▲Stalker's Mark T3 now also increases duration by 2s
- –Fixed Stalkers Mark not gaining charges from items after upgrading the T3
- ▲Eternal Night cooldown reduced from 130s to 120s130s120s
- ▼Bloodscent Isolation Range reduced from 20m to 10m20m10m
- ▲Rend cooldown reduced from 15s to 13s15s13s
- –Base regen increased from 2.5 to 3.52.53.5
- –Bloodscent isolated kill bonus reduced from 5% to 4%5%4%
- ▲Base bullet damage increased from 20.9 to 21.320.921.3
- ▲Bullet damage growth increased from 0.52 to 0.560.520.56
- –Stalker's Mark new sound added for teleport precast
- –Stalker's Mark replaced temp whizby sound with an updated version
- ▼Stalker's Mark ambush cast delay increased from 0.0s to 0.35s0s0.35s
- ▼Health gain per boon reduced from 41 to 394139
- –Weapon falloff start distance reduced from 24m to 22m24m22m
- ▼Weapon damage gain per boon reduced from 0.55 to 0.520.550.52
- ▼Bloodscent T3 Bonus amp damage reduced from +11% to +10%11%10%
- –Rend now causes you to briefly float in the air during the cast time