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Minor Update - 07-28-2026

July 28, 2026
Steam newsView source ↗21 heroes · 17 items · 100 changes

Heroes

Apollo

2 changes
  • Riposte base stun duration increased from 0.6s to 0.8s0.6s0.8s
  • Riposte T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s

Billy

1 change
  • Rising Ram T3 reduced from 8% Max Health to 7%

Calico

2 changes
  • Ava T2 reduced from +45% Move Speed to +40%
  • Ava T3 reduced from +20% damage amp to +18%

Celeste

3 changes
  • Shining Wonder radius increased from 16.5m to 17.5m16.5m17.5m
  • Shining Wonder damage increased by 10%
  • Shining Wonder buffer duration increased from 3s to 3.25s3s3.25s

Drifter

2 changes
  • Rend spirit scaling reduced from 1.8 to 1.71.81.7
  • Rend T3 silence duration reduced from 2.3s to 2s2.3s2s

Dynamo

1 change
  • Singularity cooldown reduced from 265s to 250s265s250s

Haze

6 changes
  • Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.00200
  • Sleep Dagger damage spirit scaling reduced from 2.8 to 2.22.82.2
  • Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
  • Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • Fixation T3 reduced from +0.14 per Stack to +0.110.14per0.11per
  • Fixation T3 now also scales with Weapon Damage (0.0003)

Ivy

1 change
  • Stone Form T3 spirit scaling reduced from +1.7 to +1.51.71.5

Kelvin

1 change
  • Frozen Shelter cooldown reduced from 195s to 185s195s185s

Lady Geist

4 changes
  • Life Drain changed from 75% Damage to Heal to 100%
  • Life Drain DPS reduced to provide the same effective heal as before but with less DPS
  • Malice Damage amplification reduced from 8% to 7%8%7%
  • Malice T3 increased from +7% Damage Amp to +8%

Mina

2 changes
  • Sanguine Retreat recast time increased from 3.5s to 4s3.5s4s
  • Sanguine Retreat T3 cast range increased from +3m to +4m3m4m

Mirage

5 changes
  • Fire Scarabs duration reduced from 7s to 5s7s5s
  • Fire Scarabs T2 reduced from +2 Charges to +1 Charge2Charge1Charge
  • Fire Scarabs T2 now also increases duration by 2s
  • Dust Devil T3 no longer increases Lift Duration by +0.3s
  • Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s

Mo & Krill

2 changes
  • Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Combo now lets you cast items while using it

Paige

1 change
  • Rallying Charge cooldown reduced from 220s to 210s220s210s

Pocket

2 changes
  • Flying Cloak T3 reduced from -11s Cooldown to -10s-11s-10s
  • Affliction DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)

Shiv

2 changes
  • Stamina regen increased from 5.5s to 6s5.5s6s
  • Killing Blow recast window reduced from 20s to 16s20s16s

Silver

5 changes
  • Gun falloff range reduced from 20m->46m to 17m→42m20m46m
  • Slam Fire now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
  • Lycan Curse precast time increased from 0.2 to 0.30.20.3
  • Lycan Curse precast movespeed reduced from 7.6m to 2.5m7.6m2.5m
  • Lycan Curse T1 reduced from +20% Resists to +15%20%15%

The Doorman

9 changes
  • Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
  • Call Bell Charge Time increased from 6s to 7s6s7s
  • Doorway duration reduced from 20s to 15s20s15s
  • Doorway T1 duration increased from +15s to +20s15s20s
  • Doorway T3 range reduced from +45m to +40m45m40m
  • Luggage Cart damage reduced from 80 to 608060
  • Luggage Cart T1 increased from +60 Damage to +8060Damage80Damage
  • Luggage Cart range reduced from 25m to 20m25m20m
  • Luggage Cart T2 increased from +20m Cast Range to +25m

Venator

4 changes
  • Sprint speed reduced from 1.5m to 1m1.5m1m
  • Bullet falloff range reduced from 20m-51m to 18m-47m
  • Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
  • Ira Domini blessed stakes damage increased from 100 to 115100115

Viscous

9 changes
  • Splatter damage reduced from 70 to 557055
  • Splatter spirit ratio reduced from 0.8 to 0.70.80.7
  • Splatter base bounce count increased from 1 to 212
  • Splatter T3 bounce count reduced from +2 to +121
  • The Cube T3 reduced from -25s Cooldown to -20s-25s-20s
  • Puddle Punch slow duration reduced from 4s to 3s4s3s
  • Puddle Punch slow increased from -20% to -30%-20%-30%
  • Puddle Punch cooldown reduced from 24s to 21s24s21s
  • Goo Ball T2 increased from +10% Resists to +20%10%20%

Yamato

3 changes
  • Flying Slash T2 reduced from +40 Spirit Power to +3540Spirit35Spirit
  • Flying Slash T3 charges from +2 to +121
  • Flying Slash T3 Charge Time increased from 4s to 5s4s5s

Items

Weapon

Crushing Fists

Weapon2 changes
  • Max stacks stun duration increased from 0.5s to 0.75s0.5s0.75s
  • Bullet Resist reduction increased from -4% to -5% per stack-4%-5%

Frenzy

Weapon1 change
  • Now has +10% Bullet Lifesteal as an innate

Mystic Shot

Weapon2 changes
  • Cooldown reduced from 9s to 8s9s8s
  • Spirit scaling reduced from 1.2 to 0.91.20.9

Slowing Bullets

Weapon1 change
  • No longer grants +15% Weapon Damage

Spiritual Overflow

Weapon3 changes
  • Now provides a bonus +10% Spirit Lifesteal on proc
  • Ability Duration reduced from +15% to +13%15%13%
  • Fire Rate reduced from +32% to +30%32%30%

Weighted Shots

Weapon1 change
  • Weapon Damage reduced from +40% to +30%40%30%

Vitality

Diviner's Kevlar

Vitality1 change
  • Spirit power increased from +35 to +403540

Fury Trance

Vitality2 changes
  • Active now grants +1m Move Speed
  • Active removes move speed penalty when shooting (like Fleetfoot)

Lifestrike

Vitality1 change
  • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)

Restorative Locket

Vitality1 change
  • Heal per boon increased from 0.32 to 0.50.320.5

Spirit

Cursed Relic

Spirit2 changes
  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration

Echo Shard

Spirit3 changes
  • Now has a 0.5s post-cast time
  • No longer grants +5% Fire Rate
  • Cooldown increased from 35s to 30s + the cooldown of the imbued ability35s30s

Ethereal Shift

Spirit1 change
  • Cooldown increased from 35s to 37s35s37s

Scourge

Spirit3 changes
  • No longer grants +17% Debuff Resist innate bonus
  • Active now grants +20% Debuff Resist (retroactive on application)
  • Max Health per second reduced from 2.5% to 2.3%2.5%2.3%

Spirit Burn

Spirit4 changes
  • No longer hits enemies in a 12m radius, only affects primary target now
  • Changed from the cooldown being on the item to being target based
  • Removed half cooldown against NPC
  • Explosion damage reduced from 110 to 5011050

Suppressor

Spirit1 change
  • Duration reduced from 5s to 4.5s5s4.5s

Tankbuster

Spirit1 change
  • No longer procs off of items

General

General

Map, matchmaking, and other changes3 changes
  • Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s0.7s0.72s
  • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • Fixed the party member / team mate audio volume slider for voice communications