
Viscous
19 patches · 105 total changes
- ▼Alt fire damage growth reduced by 10%
- ▲Splatter detonation cooldown reduced from 0.15 to 0.120.150.12
- –Splatter T1 reduced from +2m to +1.5m2m1.5m
- ▼The Cube cast range reduced from 26m to 20m26m20m
- ▼Puddle Punch cooldown increased from 21s to 24s21s24s
- ▲Goo Ball T3 now also increases spirit scaling by 0.2
- ▼Splatter damage reduced from 70 to 557055
- –Splatter spirit ratio reduced from 0.8 to 0.70.80.7
- –Splatter base bounce count increased from 1 to 212
- –Splatter T3 bounce count reduced from +2 to +121
- ▼The Cube T3 reduced from -25s Cooldown to -20s-25s-20s
- ▼Puddle Punch slow duration reduced from 4s to 3s4s3s
- –Puddle Punch slow increased from -20% to -30%-20%-30%
- ▲Puddle Punch cooldown reduced from 24s to 21s24s21s
- ▲Goo Ball T2 increased from +10% Resists to +20%10%20%
- ▼Splatter T3 spirit scaling reduced from +1.0 to +0.910.9
- ▼Splatter T3 spirit scaling reduced from +1.1 to +1.01.11
- ▲Puddle Punch T3 increased from -12s Cooldown to -14s-12s-14s
- ▲Goo Ball T3 increased from +6s Duration to +7s6s7s
- ▲Puddle Punch T2 increased from +40% Lifesteal to +60%40%60%
- ▲Goo Ball T2 now also increases Bullet and Spirit Resist by +10%
- ▲Puddle Punch T1 now also increases damage by +20
- ▲Puddle Punch T2 no longer increases damage by +30
- –Puddle Punch T2 now also grants +40% Lifesteal (1/4th against non-heroes)
- –Fixed Alt Fire scaling for Yamato and Viscous not working recently
- ▼Goo Ball lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)1.351.2
- –Fixed various locations where Splatter didn't bounce properly
- –Puddle Punch scaling reduced from 0.8 to 0.60.80.6
- –Puddle Punch now has +20 bonus damage
- –Puddle Punch wind up time increased from 0.15s to 0.2s0.15s0.2s
- ▼Puddle Punch displacement duration reduced from 0.8s to 0.6s0.8s0.6s
- ▼Goo Ball stun duration reduced from 0.7s to 0.5s0.7s0.5s
- –Goo Ball lockout period from being affected again increased from 1.25s to 1.35s1.25s1.35s
- ▲Goo Ball duration increased from 10s to 11s10s11s
- –Splatter bounces once by default
- ▲Splatter cooldown reduced from 30s to 2630s26s
- ▼Splatter spirit scaling reduced from 1.77 to 0.81.770.8
- –Splatter ground effect now increases slide distance by 60% for you and your allies
- ▼Splatter multiple hit damage value reduced from 50% to 50/38/26%50%50%
- ▲Splatter T1 radius increased from +1m to +2m1m2m
- ▲Splatter T2 cooldown increased from -12s to -14s-12s-14s
- ▲Splatter T3 spirit scaling increased from +0.4 to +1.30.41.3
- –Splatter T3 still adds 2 bounces
- –The Cube now has a very brief period where allies cannot cancel to prevent accidental cancels
- ▲The Cube healing spirit scaling increased from 0.14 to 0.30.140.3
- ▲The Cube T3 increased from -21s Cooldown to -25s-21s-25s
- –Puddle Punch now grants +30% Air Control when affecting yourself or allies
- –Puddle Punch Charge Time increased from 1.5s to 1.7s1.5s1.7s
- –Puddle Punch Slow increased from 15% to 20%15%20%
- –Puddle Punch now acts as if its close range with respect to item procs (like Point Blank)
- ▼Puddle Punch radius reduced from 4.5m to 4m4.5m4m
- –Puddle Punch T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage"
- –Goo Ball no longer can carry Urn
- –Goo Ball turn rate improved a bit
- –Goo Ball can now use abilities and items (rather than being locked behind T3)
- ▼Goo Ball cooldown increased from 115s to 130s115s130s
- ▲Goo Ball duration increased from 9s to 10s9s10s
- ▼Goo Ball Bullet and Spirit resist reduced from 60% to 35%60%35%
- –Goo Ball T1 changed from "+5s Duration" to "-30s Cooldown"
- ▼Goo Ball T2 reduced from +72 Damage to +7072Damage70Damage
- –Goo Ball T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration"
- ▼Splatter T3 spirit scaling reduced from 1.3 to 1.11.31.1
- –Puddle Punch scaling reduced from 1.1 to 1.01.11
- –Fixed Puddle Punch T3 giving an extra +60 melee damage (released a couple days ago)
- –Puddle Punch scaling reduced from 1 to 0.810.8
- –Puddle Punch scaling reduced from 0.8 to 0.60.80.6
- –Puddle Punch now has +20 bonus damage
- –Puddle Punch wind up time increased from 0.15s to 0.2s0.15s0.2s
- ▼Puddle Punch displacement duration reduced from 0.8s to 0.6s0.8s0.6s
- ▼Goo Ball stun duration reduced from 0.7s to 0.5s0.7s0.5s
- –Goo Ball lockout period from being affected again increased from 1.25s to 1.35s1.25s1.35s
- ▲Goo Ball duration increased from 10s to 11s10s11s
- –Spirit per boon increased from 1.1 to 1.31.11.3
- ▼Bullet damage per boon reduced from +0.5 to +0.360.50.36
- –The Cube T3 no longer removes ult debuffs
- ▼Puddle Punch displacement duration reduced from 1s to 0.8s1s0.8s
- ▼Splatter cooldown increased from 21s to 30s21s30s
- –Splatter T1 changed from "-6s Cooldown" to "+40 Damage and +1m Radius"
- –Splatter T2 changed from "+45 Damage and +1m Radius" to "-12s Cooldown"
- ▲Splatter T3 now also increases spirit scaling by 0.4
- ▼The Cube duration reduced from 4s to 3s4s3s
- –The Cube regen increased from 30 to 403040
- ▲The Cube T2 now also increases duration by +1s
- ▼Alt fire base damage reduced from 48 to 424842
- ▲Alt fire damage growth increased from 1.25 to 1.61.251.6
- ▼Splatter damage reduced from 80 to 708070
- –Splatter T1 increased from -5.75s to -6s-5.75s-6s
- ▼Alt Fire base damage reduced from 63 to 486348
- ▲Alt Fire damage growth increased from 0.45 to 1.250.451.25
- ▼Light melee base damage reduced by 20% (except for Viscous, Calico and Bebop)
- ▲Puddle Punch cooldown reduced from 30s to 24s30s24s
- ▲Puddle Punch T3 increased from -11.5s Cooldown to -12s-11.5s-12s
- –Goo BallFixed various camera issues with Calico's Ava Form and Viscous's Goo Ball
- ▲Goo Ball hitbox size increased a bit (easier to hit him)
- ▼Splatter second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.70%50%
- ▼Goo Ball damage reduced from 140 to 120140120
- ▼Goo Ball duration reduced from 10s to 9s10s9s
- –Viscous
- –Puddle PunchPuddle Punch: Fix a bug where Puddle Punch would sometimes not deal damage when the target was very close to a wall.
- ▼Goo BallGoo Ball: Cooldown increased from 95s to 105s.95s105s
- –Goo BallGoo Ball: Fixed it knocking back heroes with Unstoppable state.
- –Fix various cases where Magic Carpet would get cancelled if any enemy stepped in to your debuff (IE Viscous Goo, Inferno FlameDash, Ivy Kudzu).
- –Fixed a bug where some item and ability interactions were accidentally being reduced by Debuff Reducer, like Viscous' Ball Stun prevention and some kill trackers.
- –Viscous
- –The CubeFixed a bug that allowed you to kill your teammates coming out of The Cube.