
Mo & Krill
8 patches · 25 total changes
- –Sand Blast T2 slow increased from -25% to -30%-25%-30%
- ▲Sand Blast T3 increased from -20s Cooldown to -25s-20s-25s
- ▲Combo bonus max health per kill increased from 30+1/boon to 40+2/boon
- ▼Combo range reduced from 4.8m to 4m4.8m4m
- ▼Combo DPS reduced from 45 to 404540
- ▼Combo DPS spirit scaling reduced from 1.2 to 0.61.20.6
- ▲Combo cooldown reduced from 140s to 130s140s130s
- ▼Combo T3 DPS reduced from +60 to +506050
- ▲Combo T3 now also increases spirit scaling +0.4
- ▼Combo health rescaled from 50 to 30 + 1/Boon (not retroactive)5030
- ▲Burrow initial knockup vertical area detection improved
- –Sand Blast now deals a fixed 40 damage
- –Sand Blast can now be casted while Burrowed
- ▲Sand Blast T2 increased from -19s Cooldown to -23s-19s-23s
- –Sand Blast T3 now also slows dash distance by 40%
- ▼Health Regen reduced from 3 to 131
- ▲Bullet damage growth per boon increased from 0.063 to 0.070.060.07
- ▼Burrow bullet resistance reduced from 80% to 60%80%60%
- ▼Combo duration reduced from 2.5s to 2.4s2.5s2.4s
- ▼Combo T2 duration reduced from 0.75s to 0.7s0.75s0.7s
- ▼Combo cast range reduced from 5m to 4.75m5m4.75m
- –Bucket 3: Mo & Krill, Abrams, Shiv, Dynamo, Bebop, Kelvin, McGinnis
- ▲Base gun damage increased from 2.6 to 2.72.62.7
- ▲Scorn spirit scaling increased from 0.39 to 0.420.390.42
- ▼Combo cooldown increased from 75s to 80s75s80s