
Paige
6 patches · 35 total changes
- ▲Health per boon increased from 29 to 332933
- –Bookwyrm T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
- –Bookwyrm T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
- –Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
- ▲Plot Armor T1 fire rate spirit scaling increased from 0.13 to 0.160.130.16
- ▲Plot Armor T3 increased from 75% Barrier to 100%75%100%
- –Rallying Charge is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
- –Rallying Charge T3 Max Amp increased from +50% to +70%50%70%
- –Rallying Charge distance for max amp reduced from 350m to 250m350m250m
- ▲Rallying Charge T2 increased from -30s Cooldown to -50s-30s-50s
- ▲Plot Armor barrier spirit scaling increased from 1.3 to 1.51.31.5
- ▲Plot Armor T3 barrier spirit scaling increased from +0.3 to +0.50.30.5
- –Defend and Fight barrier reduced from 150 to 125150125
- ▼Captivating Read damage reduced from 120 to 9012090
- ▼Bullet damage growth reduced from 0.66 to 0.520.660.52
- –Defend and Fight! barrier reduced from 200 to 150200150
- ▼Defend and Fight! duration reduced from 7s to 5s7s5s
- ▼Defend and Fight! T1 changed from +50 Barrier to +16% Fire Rate (with 0.15 Spirit Power scaling)50%16%
- –Defend and Fight! T2 changed from +25% Fire Rate to +100 Barrier
- –Defend and Fight! T2 now also grants +2s Duration
- ▲Bullet projectile speed increased by 15%
- ▼Bullet damage growth per boon reduced from 0.8 to 0.660.80.66
- ▲Defend and Fight! duration increased from 5s to 7s5s7s
- ▼Defend and Fight! cooldown increased from 26s to 30s26s30s
- ▲Captivating Read reduced cooldown from 30s to 25s30s25s
- –Captivating Read moved the UI element to the bottom of the screen so it's more noticeable when you get hit
- ▲Captivating Read radius increased from 7m to 7.5m7m7.5m
- –Conjure Dragon now properly applies burning effect below the dragon if the dragon is far off the ground
- ▼Rallying Charge damage reduced from 150 (+1.2) to 125 (+1.0)
- ▼Rallying Charge healing reduced from 150 (+2) to 125 (+1.6)
- –Rallying Charge both damage & healing now grows as the horses travel, up to a max +100% of both at 350m
- ▲Rallying Charge increased horse speed from 1700 to 200017002000
- ▼Rallying Charge reduced knock-up speed from 800 to 600800600
- –Rallying Charge spawn-in time reduced from 0.15s to 0.05s to remove deadzone in front0.15s0.05s
- ▲Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.61.41.6