
Billy
9 patches · 26 total changes
- ▼Rising Ram T3 spirit scaling reduced from 0.035 to 0.030.040.03
- ▼Bullet damage per boon reduced by 10%
- –Bashdown melee scaling reduced from 1.1 to 0.91.10.9
- ▼Bashdown T3 reduced from 60% Heavy Melee damage to 50%
- ▼Rising Ram T3 Max HP Damage reduced from 10% to 8%10%8%
- ▲Rising Ram T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)0.020.04
- –Bashdown T3 increased from -2s Charge Time to -3s
- ▲Rising Ram T3 damage increased from 8% to 10%8%10%
- –Rising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough
- ▼Bullet damage growth reduced from 0.18 to 0.1650.180.17
- –Blasted Amp increased from 9% to 10%9%10%
- ▼Blasted Melee Bonus Health reduced from 80 to 708070
- ▲Blasted Melee Bonus Health spirit scaling increased from 0.7 to 0.80.70.8
- ▼Chain Gang damage reduced from 150 to 120150120
- –Chain Gang now always goes on full cooldown after interruption
- ▼Health regen reduced from 3 to 2.532.5
- –Blasted non-player effectiveness reduced from 35% to 25%35%25%
- –Blasted light melee effectiveness reduced from 50% to 40%50%40%
- –Chain Gang will now break slightly faster when target is out of LOS
- ▲Rising Ram T2 increased from +25% Weapon Damage to +35%
- ▲Rising Ram T3 increased from 6% Max Health as spirit damage to 6.5%
- –Add footsteps to Billy's out of combat run animations
- ▼Base move speed reduced from 7.3 to 7.17.37.1
- ▲Blasted T1 movespeed increased from +1.75 to +2.25m1.75m2.25m
- ▲Base health from 730 to 740730740
- ▲Rising Ram cooldown decreased from 33s to 30s33s30s