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Vyper

7 patches · 41 total changes

Minor Update - 06-30-2026June 30, 2026
  • Screwjab Dagger T3 now also reduces charge delay from 4s to 2s4s2s
  • Slither T3 spirit scaling increased from 0.6 to 0.80.60.8
04-10-2026 UpdateApril 11, 2026
  • Screwjab Dagger no longer takes you out of RMB zoom
  • Screwjab Dagger charge time reduced from 4.5s to 4.0s4.5s4s
  • Sliding uphill now allows for lateral movement
  • Slither slide distance increased from +10% to +15%10%15%
01-30-2026 UpdateFebruary 17, 2026
  • Lethal Venom Max Venom damage reduced from 165 to 140165140
  • Lethal Venom Max Damage now happens at 30% HP instead of 25%
  • Lethal Venom cooldown increased from 20s to 24s20s24s
  • Lethal Venom T2 now also reduces cooldown by 8s
  • Screwjab Dagger T3 increased from 40% Charge Cooldown to 55%
  • Petrifying Bola damage increased from 45/165 to 50/180
11-21-2025 UpdateNovember 21, 2025
  • Health per boon increased from 33 to 353335
10-24-2025 UpdateOctober 24, 2025
  • Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.4
10-02-2025 UpdateOctober 5, 2025
  • Screwjab Dagger has been reworked
  • Screwjab Dagger now stacks in both damage and slows the more daggers you hit against the same target
  • Screwjab Dagger is now charge-based, with a 4.5s time between charges. Starts with 2 charges.
  • Screwjab Dagger damage changed from 50 (+1) to 50 (+0.65) and 25 (+0.33) per stack
  • Screwjab Dagger has a max stack of 3 (shows in overhead)
  • Screwjab Dagger slow changed from 50% to 35% + 15% per stack50%35%
  • Screwjab Dagger slow duration increased from 1s to 2s1s2s
  • Screwjab Dagger cooldown increased from 9s to 10s9s10s
  • Screwjab Dagger T1 changed from -4s Cooldown to +1 Charge-4Charge1Charge
  • Screwjab Dagger T2 changed from +50 damage to -8% Bullet Resist, and -5% per Stack50%-8%
  • Screwjab Dagger T3 changed from +2s slow duration and -1 stamina to 40% CDR on hit
  • Screwjab Dagger projectile speed increased from 3500 to 420035004200
  • Screwjab Dagger updated sfx
  • Screwjab Dagger added a pitch incrementor to impact sound. The sound will slightly increment in pitch relative to each stack that gets applied to a target.
  • Lethal Venom can now be cast on non-trooper enemies (neutrals and objectives)
  • Lethal Venom T3 upgrade can now trigger on all enemies, including troopers
  • Lethal Venom T3 build-up per shot reduced from 5 to 4.5 (a nerf)54.5
  • Slither is no longer leveled up by default at the start of the game
  • Slither T3 changed from 20% resists to “180 health barrier when initiating a slide”, has 0.6 spirit scaling, lasts 5s and 8s cd.
  • Slither now leaves a green trail
09-04-2025 UpdateSeptember 4, 2025
  • Falloff min range increased from 13m to 15m13m15m
  • Screwjab Dagger spirit scaling increased from 0.74 to 1.00.741
  • Screwjab dagger cooldown reduced from 10s to 9s10s9s
  • Screwjab Dagger T3 increased from +1s Slow Duration to +2s
  • Lethal Venom cooldown reduced from 26s to 20s26s20s
  • Petrifying Bola range increased from 6m to 8m6m8m
  • Petrifying Bola cooldown reduced from 110s to 90s110s90s