
Seven
16 patches · 69 total changes
- ▲Lightning Ball T3 radius increased from +1.5m to +1.75m1.5m1.75m
- ▲Lightning Ball charge delay reduced from 7s to 6s7s6s
- –Storm Cloud time to expand increased from 1.5s to 3.5s1.5s3.5s
- ▲Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged)0.25s0.3s
- ▲Storm Cloud T2 now also increases Initial Radius by +5m
- ▼Bullet damage growth reduced from 0.337 to 0.240.340.24
- ▼Power Surge T3 reduced from +12s Duration to +10s12s10s
- –Storm Cloud now hits breakables
- ▼Bullet damage growth reduced from 0.374 to 0.3370.370.34
- –Crit reduction increased from 35% to 55%35%55%
- ▲Move Speed no longer scales with spirit power
- ▲Sprint speed increased from 0.6m to 1.8m0.6m1.8m
- –Lightning Ball slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes)
- –Lightning Ball fixed now doing damage if another ball was already hitting a target
- ▲Lightning Ball T2 now also increases lifetime by 1s
- ▼Static Charge damage reduced from 38 to 353835
- ▼Static Charge cast range reduced from 16m to 15m16m15m
- ▲Static Charge cast range no longer increases with spirit power
- ▲Static Charge T1 increased from -19s Cooldown to -20s-19s-20s
- ▲Static Charge T2 now also increases cast range by +5m
- ▲Static Charge T3 now also increases damage by +160
- ▲Power Surge duration no longer scales with spirit power
- ▼Power Surge cooldown increased from 48s to 50s48s50s
- –Power Surge max jumps increased from 3 to 434
- –Power Surge T1 increased from -15s to -18s-15s-18s
- ▲Power Surge T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)"
- –Power Surge T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration"
- –Storm Cloud allows movement in the base ability (1.5m)
- ▼Storm Cloud bullet resistance reduced from 20% to 0%20%0%
- ▲Storm Cloud T1 bullet resist increased from 35% to 55%35%55%
- ▲Storm Cloud T3 increases move speed by +3m (was +3.8m before)
- –Lightning Ball charge time reduced from 8s to 7s8s7s
- ▲Storm Cloud T3 increases speed from +3m to +4m3m4m
- ▼Storm Cloud damage reduced by 25%
- –Lightning Ball T3 increased from +1m to +1.5m1m1.5m
- ▼Power Surge T2 reduced from -15% Spirit Resist for 8s to -10% for 6s
- ▲Storm Cloud DPS increased from 90 to 959095
- ▲Storm Cloud T3 increased from +54 DPS to 6554DPS65DPS
- ▲Storm Cloud T3 move speed increased from 2.5 to 3.82.53.8
- ▲Lightning Ball radius increased from 3.5m to 4.25m3.5m4.25m
- –Crit reduction increased from 25% to 35%25%35%
- ▲Lightning Ball spirit scaling increased from 0.43 to 0.550.430.55
- –Static Charge T2 reduced from +8m to +7m8m7m
- ▼Power Surge spirit power scaling reduced by 10%
- ▼Storm Cloud’s Lightning Strike damage reduced from 90 to 759075
- ▼Storm Cloud’s Lightning Strike spirit power reduced from 1.4 to 0.51.40.5
- ▼Move speed reduced from 6.9 to 6.86.96.8
- ▲Incoming crit resistance reduced from -35% to -25%-35%-25%
- ▼Power Surge T3 spirit power scaling reduced from 0.34 to 0.30.340.3
- ▼Storm Cloud DPS spirit scaling reduced from 0.65 to 0.60.650.6
- ▼Storm Cloud initial radius reduced from 12m to 10m12m10m
- ▼Base movement speed reduced from 7.1 to 6.97.16.9
- ▼Move Speed spirit scaling reduced from 0.023 to 0.020.020.02
- –Power Surge T1 and T2 swapped
- ▼Storm Cloud cooldown increased from 170s to 180s170s180s
- ▼Storm Cloud Spirit Power scaling reduced from 0.7 to 0.650.70.65
- ▼Storm Cloud DPS reduced from 95 to 909590
- –Storm Cloud T3 reduced from +65 to +606560
- ▼Storm Cloud DPS reduced by 10%
- –Fixed Health Regen being 3 instead of 1.5
- ▲Power Surge spirit scaling increased from 0.148 to 0.160.150.16
- ▼Storm Cloud DPS reduced from 120 to 115120115
- –Storm Cloud T3 reduced from +75 to +707570
- ▲Storm Cloud spirit scaling increased from 0.65 to 0.70.650.7
- ▼Storm Cloud cooldown increased from 148s to 155s148s155s
- –Seven
- –Static ChargeStatic Charge: Can no longer be self cast.
- –Seven
- –Static ChargeStatic Charge effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end.