
Infernus
8 patches · 23 total changes
- –Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
- –Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
- ▲Afterburn DPS increased from 12 to 141214
- ▲Afterburn T1 DPS increased from +14 to +161416
- ▲Concussive Combustion T2 increased from +85% Explosion Lifesteal to +100%
- ▲Concussive Combustion T2 increased from -65s Cooldown to -75s-65s-75s
- –Reload time reduced from 2.491 to 2.252.492.25
- ▲Flame Dash speed now moves faster by the same amount of speed above your base
- ▲Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85%
- –Afterburn buildup is now 10% slower on body shots
- ▼Napalm T3 damage amp reduced from +20% to +17%20%17%
- ▼Bullet damage growth per boon reduced from 0.12 to 0.080.120.08
- –Flame Dash T2 reduced from +35 to +303530
- ▼Afterburn T1 reduced from -25% Spirit Damage to -20%
- ▼Afterburn T3 reduced from +28 DPS to +2628DPS26DPS
- ▼Flame Dash DPS reduced from 33 to 303330
- ▼Flame Dash T2 reduced from +37 DPS to +3537DPS35DPS
- ▼Bullet damage growth per boon reduced from 0.16 to 0.120.160.12
- ▲Afterburn DPS reduced by 13% (still affected by the global base reductions as well, so the total amount is larger than this. This applies to all other patch note lines that reduces damage as well)
- ▲Afterburn spirit scaling increased from 0.56 to 0.660.560.66
- ▼Flame Dash T2 DPS reduced by 10%
- ▲Flame Dash spirit power scaling increased from 0.7 to 0.80.70.8
- –Afterburn headshot buildup rate improved by 10%