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Paradox

8 patches · 20 total changes

Minor Update - 06-30-2026June 30, 2026
  • Kinetic Carbine T2 now also increases move speed spirit scaling (0.06)
  • Kinetic Carbine T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
04-10-2026 UpdateApril 11, 2026
  • Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon
  • Time Wall width increased from 7.5m to 8m7.5m8m
  • Time Wall height increased from 3.5m to 4m3.5m4m
  • Kinetic Carbine collision radius increased slightly
12-29-2025 UpdateJanuary 21, 2026
  • Kinetic Carbine cooldown reduced from 30s to 27s30s27s
  • Time Wall Width increased from 7m to 7.5m7m7.5m
11-21-2025 UpdateNovember 21, 2025
  • Base regen reduced from 2.0 to 1.021
  • Bullet damage growth reduced from 0.27 to 0.220.270.22
  • Base health reduced from 700 to 650700650
  • Health per boon reduced from 47 to 454745
  • Pulse Grenade damage reduced from 40 to 354035
  • Pulse Grenade spirit scaling increased from 0.43 to 0.550.430.55
  • Fixed a bug where you could airdash further then expected with Kinetic Carbine
10-24-2025 UpdateOctober 24, 2025
  • Base bullet damage reduced from 6.48 to 6.156.486.15
  • Paradoxical Swap cooldown increased from 70s to 75s70s75s
09-04-2025 UpdateSeptember 4, 2025
  • Bullet damage growth reduced from 0.275 to 0.270.280.27
07-29-2025 UpdateAugust 8, 2025
  • Bullet damage scaling increased by 10%
07-04-2025 UpdateJuly 4, 2025
  • Gun recoil adjustments to make it smoother