
Paradox
8 patches · 20 total changes
- ▲Kinetic Carbine T2 now also increases move speed spirit scaling (0.06)
- –Kinetic Carbine T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
- ▲Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon
- –Time Wall width increased from 7.5m to 8m7.5m8m
- –Time Wall height increased from 3.5m to 4m3.5m4m
- ▲Kinetic Carbine collision radius increased slightly
- ▲Kinetic Carbine cooldown reduced from 30s to 27s30s27s
- –Time Wall Width increased from 7m to 7.5m7m7.5m
- –Base regen reduced from 2.0 to 1.021
- ▼Bullet damage growth reduced from 0.27 to 0.220.270.22
- ▼Base health reduced from 700 to 650700650
- ▼Health per boon reduced from 47 to 454745
- ▼Pulse Grenade damage reduced from 40 to 354035
- ▲Pulse Grenade spirit scaling increased from 0.43 to 0.550.430.55
- –Fixed a bug where you could airdash further then expected with Kinetic Carbine
- ▼Base bullet damage reduced from 6.48 to 6.156.486.15
- ▼Paradoxical Swap cooldown increased from 70s to 75s70s75s
- ▼Bullet damage growth reduced from 0.275 to 0.270.280.27
- ▲Bullet damage scaling increased by 10%
- –Gun recoil adjustments to make it smoother